If you instead use old willows and clan houses, in exchange for the much longer build time you only require 5 expansions for 1 clan house, 1 shack, 4 axes/beast hunters, and 11 willows plus 2 runestones. Both of these conditions must be met at the same time, so deleting diplomacy buildings to make room for the goods will no longer work once this change reaches the live servers.ĮDIT: Completing the quest this way requires at least 8 expansions to be placed (plus the 4 you start with) for 50 clan totems, 3 huts, and 4 mead breweries. Observed: I had 33 available population and was not able to place the 2nd mead breweryĮxpected: According to my calculation I should have exactly 50 population (enough to build the second mead brewery)ġ4.) now I had 50 population and was able to build the second mead breweryīefore Step 1 I had 2 shrines at the place of the market, and 1 beast hunter + 3 rune stones each at the places of the mead breweries.Just want to come in here to give and anyone else a heads up that beta has 'fixed' the final settlement quest to require 1200 diplomacy along with 4 (down from 6) goods buildings. (at this moment 2 shrines, 2 shacks and 2 beast hunters had no road connection)ĥ.) now I had exactly 480 Diplomacy and unlocked the Market technologyĦ.) deleted several runestones to free the space for.ħ.) re-built the road (now every building had road connection)Ĩ.) deleted 6 shrines (now I had two shrines less than in the beginning)ġ1.) intended to build a second mead brewery, but. So I did (up to step 11 without reloading or going back to main city):Ĥ.) removed eight roads and replaced them with rune stones. I had a Viking village with the following buildings:Īt this point I managed to gather enough cultural goods to unlock the Market, but I did not have enough Diplomacy.
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